Jeff VanderMeer and I have been pretty busy preparing for Shared Worlds 2011. As Jeff has mentioned on his blog, we received a grant from Amazon.com in the fall, we are seeing more early-enrollment than usual, and our Amazon.com visiting writer Nnedi Okorafor was just nominated for a Nebula Award.
The Shared Worlds camp blends many creative endeavors. Students at the camp spend two weeks world-building, collaborating, and writing (alone and together). And they do much, much more… One element of the Shared Worlds camp is shared world writing–writing in a setting that has been created by and shared by a group. It occurred to me, however, in answering some interview questions elsewhere that some people might have questions about how shared world writing actually works.
Below, Thomas M. Reid offers up an essay about his experiences with shared world fiction. This essay grew out of an e-mail exchange Reid and I had back when the Shared Worlds camp was still a classroom experiment. I’d contacted Reid because I’d enjoyed his books even though, at the time, I wasn’t familiar with the shared settings he was writing in. I later discovered that Reid has a vast and varied past working with game-related Intellectual Properties (IPs).
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